Where Is The Gauss Rifle In Fallout 4

Posted on by  admin
For an overview of Gauss rifle models in the Fallout series of games, see Gauss rifle.

Rifle How Do You Get The Gauss Rifle In Fallout 4. Buy Rifle How Do You Get The Gauss Rifle In Fallout 4 You can order Rifle How Do You Get The Gauss Rifle In Fallout 4 after check, compare the prices and check day for shipping. Some people are are interested Rifle How Do You Get The Gauss Rifle In Fallout 4 with the cheap price. While the item might be priced similarly at different shops. Best Price Rifle Fallout 4 Gauss Rifle Fallout 4. Rifle Fallout 4 Gauss Rifle Fallout 4 InStock yes Valid Offer! Things to Buy at this store. If you are not fully satisfied with your purchase, you are welcome to return any unworn and unwashed items with tags intact and original packaging included.

Gauss rifle

type

Combat

damage

AP used

Core Stats

fire rate

range

accuracy

weight

value

Weapon Info

ammo

clip size

Related Perks

damage

Where Is The Gauss Rifle In Fallout 4 Review

Rifleman
Bloody Mess
Basher
Astoundingly Awesome 32 (scope)
Ace Operator (suppressor)

mods

Where Is The Gauss Rifle In Fallout 4

Misc.

The Gauss Rifle uses magnetic induction to propel a projectile at incredible and devastating speed. Each shot can be 'charged' for maximum damage by keeping the trigger held in for a moment before releasing.

The Gauss rifle is a weapon in Fallout 4.

CharacteristicsEdit

The Gauss rifle is able to deliver very high damage after being fired when fully charged. It can be modded with more capacitors, a shielded barrel and a compensator or suppressor.

Capacitors and exposed copper wiring run alongside the barrel, and a nixie tube display above the stock gives the weapon's charge percentage. The rifle operates on a charging principle: the user holds down the trigger to build up the charge, and releasing the trigger fires a round (roughly 50% of a fully charged shot). It is fed rounds through a dorsal mounted cylindrical magazine and its projectile produces a momentary blue trail, similar to a lightning bolt.

The Gauss rifle is rather inaccurate when attempting to shoot from the hip. The reflex sight is essentially a 'rear sight' aperture for a glowing front sight post; most of the main advantages of most reflex sights (clear sight picture unobstructed by the weapon's bulk) are lost when attempting to use one on a Gauss rifle.

The Gauss rifle is inaccurate with its standard sights. Night-vision and recon scopes require a heavy investment in both the Gun Nut and Science! perk in order to offset this.

The Gauss rifle is chambered for the rare and expensive 2mm EC rounds as opposed to the microfusion cells used by the Anchorage-era variants. Gauss rifle shots produce a bluish explosion upon impact. This enables the Gauss rifle to hit multiple targets with a single shot, provided they are clustered together in very close proximity to each other.

Weapon modificationsEdit

Slot Mod Description Weapon prefixRange change< Perk needed ComponentsBase ID
BarrelStandard barrelStandard.Adhesive x4
Aluminum x10
Screw x5
001889f6
Shielded barrelBetter range and damage.Shielded +31 +24 +37Gun Nut 3Adhesive x9
Aluminum x15
Lead x10
Screw x8
001889f5
StockStandard stockStandard.Adhesive x5
Screw x6
Wood x8
001889f8
Recoil compensating stockExceptional recoil.Recoil compensated +7 +1.3 +30Gun Nut 4Adhesive x8
Aluminum x9
Rubber x2
Screw x8
Spring x6
001889f7
CapacitorsHalf capacitorsStandard.Adhesive x4
Aluminum x2
Circuitry x4
Nuclear material x2
Screw x4
Silver x2
Spring x4
001c34bc
Full capacitorsSuperior ammo capacity. Better damage.High capacity +31 +3 +0.4 +37Gun Nut 3
Science! 2
Adhesive x6
Aluminum x4
Circuitry x8
Nuclear material x4
Screw x8
Silver x4
Spring x8
001c34bb
Capacitor boosting coilExceptional ammo capacity. Superior damage.Maximum capacity +63 +13 +2 +82Gun Nut 4
Science! 3
Adhesive x8
Aluminum x4
Circuitry x8
Gold x5
Nuclear material x5
Screw x10
Spring x10
001c34ba
SightsStandard sightsStandard.Adhesive x2
Aluminum x2
Steel x3
????????
Short scopeImproved magnification. Superior sighted accuracy.Scoped +12 +1.4 +27Adhesive x2
Glass x1
Screw x2
Steel x3
001889fa
Gauss reflex sightBetter focus and sighted accuracy.Tactical +3 +1.3 +34Gun Nut 3
Science! 1
Adhesive x2
Aluminum x2
Glass x1
Nuclear material x2
Screw x2
Silver x1
00238a5f
Medium scopeBetter magnification. Superior sighted accuracy.Scoped +19 +1.8 +57Gun Nut 4
Science! 1
Adhesive x3
Glass x2
Screw x2
Steel x4
001c34c0
Long scopeSuperior magnification and sighted accuracy.Scoped +32 +2.3 +72Gun Nut 4
Science! 1
Adhesive x4
Glass x4
Screw x4
Steel x5
001c34be
Short night vision scopeNight vision. Improved magnification. Superior sighted accuracy.Night-vision +12 +1.4 +94Gun Nut 4
Science! 2
Adhesive x4
Aluminum x5
Circuitry x1
Fiber optics x1
Glass x2
Nuclear material x3
Screw x2
Silver x2
001c34c2
Medium night vision scopeNight vision. Better magnification. Superior sighted accuracy.Night-vision +19 +1.8 +109Gun Nut 4
Science! 2
Adhesive x4
Aluminum x6
Circuitry x2
Fiber optics x2
Glass x4
Nuclear material x4
Screw x2
Silver x2
001c34c1
Long night vision scopeNight vision. Superior magnification and sighted accuracy.Night-vision +32 +2.3 +124Gun Nut 4
Science! 2
Adhesive x5
Aluminum x7
Circuitry x3
Fiber optics x2
Glass x5
Nuclear material x6
Screw x4
001c34bf
Short recon scopeTracks targets. Improved magnification. Superior sighted accuracy.Recon +12 +2.6 +147Gun Nut 4
Science! 1
Adhesive x6
Aluminum x8
Circuitry x4
Crystal x6
Fiber optics x4
Nuclear material x7
Screw x5
002492d9
Long recon scopeTracks targets. Improved magnification. Superior sighted accuracy.Recon +32 +2.6 +147Gun Nut 4
Science! 1
Adhesive x6
Aluminum x8
Circuitry x4
Crystal x6
Fiber optics x4
Nuclear material x7
Screw x5
001c34c4
MuzzleNo muzzle
CompensatorImproved per-shot recoil. Improved recoil control. Reduced range.Compensated -12 +10 +1.6 +75Gun Nut 3
Science!
Adhesive x6
Aluminum x7
Screw x4
001c34bd
SuppressorSuppresses sound from firing. Exceptional per-shot recoil. Improved recoil control. Poor range.Suppressed -30 +11 +2 +150Gun Nut 4
Science! 2
Adhesive x8
Aluminum x9
Fiberglass x5
Screw x6
001889f9
Gauss

VariantsEdit

  • The Last Minute is a variant of the Gauss rifle sold by Ronnie Shaw after the quest Old Guns.

LocationsEdit

  • Up to five Gauss rifles can be found at Skylanes Flight 1981 and Skylanes Flight 1665. One needs rank 3 of the Locksmith perk to get them from a hidden compartment of the far most trunk under the cockpit. This cache contains leveled loot (causing different versions of the corresponding manifest to spawn). Player characters below level 32 will not encounter Gauss rifles at this location.
  • A Gauss rifle is found on the Prydwen in Teagan's shop. This will always spawn regardless of player character level and can only be stolen.
  • Carried very often by level 35+ Railroad heavy units.
  • Rarely carried by super mutant warlords at higher levels.
  • The Gauss rifle can be purchased from weapons vendors after reaching level 25.
  • A large quantity of Gauss rifles can be found during The Battle of Bunker Hill, as the constantly spawning Railroad and Brotherhood troops will carry them. One must be quick in picking them up because NPCs will pick them up at the first chance.
  • With Nuka-World installed, if the Sole Survivor somehow manages to enter Nuka-World before reaching level 25, Aaron Corbett can sell this weapon much earlier than any other weapon merchant in the game, since the recommended level to start Nuka-World is at least level 30.

NotesEdit

  • The Gauss rifle, as the name implies, benefits from the Rifleman perk and not from Heavy Gunner, despite its heavy image. It gains no bonus from Demolition Expert either despite the explosive nature of its shots.
  • Shots fired in V.A.T.S. seem to skip the pre-charging phase of the rifle, instantaneously dealing fully charged damage. The rifle also has the advantage of low AP cost as a ballistic weapon. Hence, firing the Gauss rifle in V.A.T.S. while having some AP restoration perks or armors allows the player character to continuously deal a large amount of damage.
  • Despite Gauss rifle variants in some previous games being classed as energy weapons, the Fallout 4 Gauss rifle exclusively inflicts ballistic damage, barring legendary effects which can add additional damage types. This can be considered lore-consistent, since Gauss or coil guns fire a physical projectile that acts as a ballistic body, rather than the directed energy of laser weapons, or blasts of ionized matter fired by plasma weapons.
  • With 5 ranks in the Rifleman perk, the Gauss rifle becomes capable of destroying almost any power armor pieces except torso pieces with one shot. It is also able to destroy a fusion core in one shot.
  • Its raw damage output per shot is outclassed only by the 6-crank laser musket and the Fat Man and its variants during general combat. However, when stealth combat is involved and a silencer is equipped, with the Mister Sandman perk 50% more sneak critical damage is dealt. A fully upgraded Gauss rifle along with a fully upgraded Ninja perk will boost the sneak critical to 5.25x the base damage (6.3x with Deacon's Cloak & Dagger perk). One can combine that with Rifleman 5 and can do approximately 2,000+ ballistic damage. (As of patch 1.4 the maximum multiplier is 4.8) One of the highest amounts of single shot damage. During a field test with the 6-crank laser musket at its highest, the laser musket does not do as much damage as a fully upgraded and perk supported Gauss rifle.
  • The Two-shot legendary variant of the Gauss rifle is arguably the most powerful rifle in the game. With the right perks and the right circumstances this weapon can kill even the strongest enemies in a single shot.
  • Legendary versions can be acquired at level 36.
  • AP cost/shot in V.A.T.S. ranges from 36 to 57, depending on sights and capacitors. [Base 42.0 AP, half-capacitors -1.5, gauss reflex sight -4.5, short/medium/long scope +9/+12/+15]
  • The projectile fired is wider than other ballistic bullets and will not be able to pass through some railings and other small spaces.
  • This weapon's behavior in relation to the Penetrator perk is inconsistent at best.
    • Gauss rifle shots are often capable of penetrating their target and hitting others behind the first one, occasionally killing three or more enemies with one shot. Currently, it is unclear if this is a trait inherent to the weapon or owed to the Penetrator perk.
  • If given to companions, settlers or any other NPCs they take much longer to aim and fire, this may be due to them charging their shots, this can result in cases of them failing to fire at the right moment either resulting with the player character or said NPC to be killed.
  • The scope attachment does not behave like other scopes and instead uses two different components. One component at the end of the barrel and one above the charge meter.
  • When using a gamepad, the right trigger can be depressed slightly to charge the rifle but not fire when released.

BugsEdit

  • PCPlaystation 4Xbox One When drawing the Gauss rifle, if holding 'attack,' the weapon will charge a shot, but upon release, no shot will be fired, or ammunition consumed.[verified]
  • PC 'Aborting' a reload of a Gauss rifle (by either bringing up the Pip-Boy or using a weapon-bash) will make the next charge-up a dud that will not expend ammunition or fire as expected [verified]
  • PCPlaystation 4Xbox One Charging the Gauss rifle, then switching to another weapon, will keep the charging sound looping until the Gauss rifle is switched to again.[verified]

SoundsEdit

GalleryEdit

Modifications: standard barrel, standard stock, full capacitors, Gauss reflex sight
Modifications: shielded barrel, standard stock, full capacitors, scope
Modifications: shielded barrel, recoil compensating stock, capacitor boosting coil, scope, compensator
Modifications: shielded barrel, recoil compensating stock, capacitor boosting coil, recon scope, suppressor
From The Art of Fallout 4

Boxing glove ·Deathclaw gauntlet ·Knuckles ·Meat hook (Butcher's Hook) ·Power fist
BladedAssaultron blade ·Chinese officer sword (General Chao's Revenge, Zao's sword, Sword of Wonders) ·Combat knife (Pickman's Blade) ·Disciples blade (Throatslicer) · (Grognak's axe) ·Machete (Kremvh's Tooth) ·Mr. Handy buzz blade ·Pole hook (Bloodletter, The Fish Catcher) ·Revolutionary sword (Shem Drowne sword) ·Ripper (Reckoning ·The Harvester) ·Shishkebab ·Switchblade
BluntBaseball bat (2076 World Series baseball bat, Cito's Shiny Slugger, Fencebuster, Rockville Slugger) ·Baton ·Board ·Commie Whacker ·Lead pipe ·Pipe wrench (Big Jim) ·Pool cue ·Rolling pin ·Sledgehammer ·Super sledge (Atom's Judgement) ·Swatter ·Tire iron ·Walking cane
Pistols.44 pistol (Eddie's Peace, The Gainer, Kellogg's pistol) ·10mm pistol (Deliverer, Wastelander's Friend) ·Classic 10mm pistol (Ultimatum) · (Acid Soaker) ·Flare gun ·Western revolver
ShotgunsCombat shotgun (Le Fusil Terribles, Justice) ·Double-barrel shotgun ·Handmade shotgun ·Triple-barrel handmade shotgun ·
SMGsSubmachine gun (Silver submachine gun, Spray n' Pray)
RiflesAnti-materiel rifle ·Assault rifle ·Combat rifle (December's Child, Overseer's Guardian) ·Handmade rifle (Splattercannon, The Problem Solver) ·Hunting rifle (Reba II, Tinker Tom Special) ·Lever-action rifle (Old Reliable, Lucky Eddy) ·Radium rifle (Kiloton radium rifle, Radical Conversion) ·Railway rifle (Prototype railway rifle) ·Syringer
Heavy weapons(Broadsider) ·Fat Man (Big Boy, Nuka-nuke launcher, The Striker) ·Harpoon gun(Admiral's Friend, Skipper's Last Stand) · (Junk Jet) ·Minigun (Ashmaker) ·Missile launcher (Death From Above, Partystarter)
OtherPaddle ball ·Pipe bolt-action ·Pipe gun ·Pipe revolver ·Thirst Zapper
Cryo(Cryolator)
Laser(Salvaged assaultron head) ·Institute laser (Virgil's rifle) ·Laser musket ·Laser gun (Good Intentions, Old Faithful, Protectron's Gaze, Prototype UP77 'Limitless Potential', Righteous Authority, Survivor's Special, Wazer Wifle) ·Gatling laser (Final Judgment, Aeternus)
Plasma(BFG 9000) ·Plasma gun (Experiment 18-A, Sentinel's Plasmacaster)
Other(Alien blaster pistol (Hub's Alien Blaster)) · (Cosmic cannon) ·Flamer (Sergeant Ash) ·Gamma gun (Lorenzo's Artifact gun, Zeta gun) ·Gauss rifle (The Last Minute) · (Prototype Gauss rifle) · (Solar cannon) · (Tesla rifle)
ThrownBaseball grenade ·Cryogenic grenade ·Frag grenade ·Fragmentation grenade MIRV ·Fury grenade ·HalluciGen gas grenade · (Homing beacon) ·Institute EM pulse grenade ·Molotov cocktail ·Nuka grenade ·Nuka Cherry grenade ·Nuka Quantum grenade ·Persuasion grenade ·Plasma grenade ·Predator grenade ·Pulse grenade ·Smart fragmentation grenade
PlacedBottlecap mine ·Cryo mine ·Frag mine ·Nuke mine ·Plasma mine ·Pulse mine
Parentheses () denote unique weapon variants.

Comments are closed.