Gta Iv Commandline Txt
Jan 13, 2018 I want to have command line that can run my gta 4 MY SPECS ARE: Intel® Core i3 CPU 550 @ 3.20GHz Ram: 2.8 GB Video Card: Intel® HD Graphics I WANT TO ALSO KNOW THAT USING COMMAND LINE CAN DAMAGE MY PC?? I WOULD APPRECIATE YOUR REPLIES. GTA IV has subsequently been awarded the Gaming World Record of the Most Successful Entertainment Launch of All Time and has received numerous other awards and accolades. The PC version was released on December 3, 2008. GTA IV and Grand Theft Auto: Episodes from Liberty City were released for Xbox One via backward compatibility on February 9, 2017. The 'commandline.txt' make a new.TXT and name it ' Commandline.txt 'then copy and paste the following into it exactly how it is -norestriction-nomemrestrict-availablevidmem '1.1'-percentvidmem '100' put the.txt into the main directory of GTA IV where the GTAIV.exe is found.
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Gta 4 No Restrictions
You can create your own file review or capture your gameplay with mods, upload it to YouTube and add it to the description Add a video The description was translated automatically. Show original Commandline.txt - file with additional game settings. In the archive there are 2 options for the settings, for medium and weak PCs. The option for medium-sized PCs is also great for high-end PCs. In these files, only the teams personally verified by me, all other commands that cause problems in the game process, I ruled out. The result is an increase in game performance without degrading graphics. Installation : Move commandline.txt to the game folder. If necessary, replace it. Screenshots Add screenshots You can take some screenshots of your gameplay using modifications and upload them You can create your own file review or capture your gameplay with mods, upload it to YouTube and add it to the description Add a video |
Gta 4 Commandline.txt High
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CitizenMP
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Realistic reflection 0.2
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Gta Iv Commandline Txt File
-UseAutoSettings:
Use automatic generated settings
-benchmark:
Starts the benchmark test from the command line
-benchmarkFrameTimes:
Optionally output the individual frame times from the benchmark
-benchmarkIterations:
Specifies the number of iterations to run the benchmark for
-benchmarkPass:
Specifies an individual benchmark scene test should be done, and which test that should be
-benchmarknoaudio:
Disable audio processing for graphics benchmark purposes
-disableHyperthreading:
Don't count hyperthreaded cores as real ones to create tasks on
-goStraightToMP:
Jump straight to MP while loading
-ignoreDifferentVideoCard:
Don't reset settings with a new card
-ignoreprofile:
Ignore the current profile settings
-mouseexclusive:
Game uses mouse exclusively.
-noInGameDOF:
Disable In-game DOF effects
-safemode:
Start settings at minimum but don't save it
-shadowSoftness:
Selects between linear, rpdb, box 4x4, soft 16
-uilanguage:
Set language game uses
-useMinimumSettings:
Reset settings to the minimum
-HDStreamingInFlight:
Enable HD streaming while in flight
-SSA:
Enable SSA
-SSAO:
Set SSAO quality (0-2)
-anisotropicQualityLevel:
Set anisotropic Filter Quality Level (0-16)
-cityDensity:
Control city density (0.0 - 1.0)
-fogVolumes:
Enable lights volumetric effects in foggy weather
-fxaa:
Set FXAA quality (0-3)
-grassQuality:
Set grass quality (0-5)
-lodScale:
Set LOD Distance Level (0.0-1.0f)
-particleQuality:
Set particle quality (0-2)
-particleShadows:
Enable particle shadows
-pedLodBias:
Set Pedestrians LOD Distance Bias (0.0-1.0f)
-postFX:
Set postFX quality (0-3)
-reflectionBlur:
Enable reflection map blur
-reflectionQuality:
Set reflection quality (0-3)
-shaderQuality:
Set shader quality (0-2)
-shadowLongShadows:
Enable shadow rendering for dusk and dawn
-shadowQuality:
Set shadow quality (0-3)
-tessellation:
Set tessellation on or off (0-3)
-textureQuality:
Set texture quality (0-2)
-txaa:
Enable NVidia TXAA
-vehicleLodBias:
Set Vehicles LOD Distance Bias (0.0-1.0f)
-waterQuality:
Set water quality (0-1)
-keyboardLocal:
Sets the keyboard layout to the specified region.
-hdr:
Set the whole rendering pipeline to 16-bit
-noquattransform:
Don't use quaternion transforms for placed entities
-DX10:
Force 10.0 feature set
-DX10_1:
Force 10.1 feature set
-DX11:
Force 11.0 feature set
-GPUCount:
Manual override GPU Count
-adapter:
Use the specified screen adapter number (zero-based)
-borderless:
Set main window to be borderless
-disallowResizeWindow:
Do Not allow the window to be resized
-frameLimit:
number of vertical synchronizations to limit game to
-fullscreen:
Force fullscreen mode
-height:
Set height of main render window (default is 480)
-multiSample:
Number of multisamples (1, 2, 4, 8, or 16)
-width:
Set width of main render window (default is 640)
-windowed:
Force windowed mode
-StraightIntoFreemode:
If present the game will automatically launch into the multiplayer game in freemode.
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